﻿package tv.colmeia.game.assets.sprites {
	/**
	* ...
	* @author Martin Fabichak @ colmeia.tv
	*/
	
	import flash.display.MovieClip;
	import flash.display.Sprite;
	import flash.events.Event;
	
	
	public class VitimaSprite extends MovieClip {
		
		
		public function VitimaSprite(i:int) {
			this.gotoAndStop(Math.ceil(Math.random() * 3));
			
			
			this.name = "vitima" + i.toString();
		}
		
	}
	
}